Purdue Metaverse Learning Experience
Sponsored by Purdue University × Iconic Engine | Role: UX Engineer (Figma to Unity UI Implementation)
/ Overview
Goal: Design a gamified, puzzle-based mobile app to orient Purdue’s international students through campus traditions and culture.
Team: Cross-functional (Industrial Design, CS, Game Dev) | Tools: Figma, Unity, Vasoo
Watch the demo in action:
Challenge
International students often struggle to connect with campus culture. Purdue sought an immersive solution that balanced education with engagement. Key constraints:
Technical: Cross-platform compatibility (Mobile/VR), real-time progress tracking.
User: Motivate exploration without overwhelming newcomers.
“How might we transform Purdue’s traditions into a discovery-driven adventure?”
Research-Driven Insights

From surveys (n=35):
Platform Preference: 63% favored mobile app (vs. 23% desktop).
Top Motivators: Fun/social elements (89%), rewards (60%).
Pain Points: Information overload, lack of interactive guidance.
“I’d explore more if it felt like a game, not a textbook.” – Student feedback.
Design Approach
Phased User Journey:

Purdue-Branded Onboarding: Tutorial with Purdue Pete (mascot) introducing quests.
Freely Explore: Open-world Metaverse (Boilermaker Store, Engineering Fountain).
Gamified Learning: Trigger puzzles (e.g., “Find the Big Bass Drum”) tied to traditions.
Key Features:

Progress System: Track academic/environmental milestones (80% completion avg).
Badges & Rewards: Unlock virtual merch (e.g., Purdue P-Logo jersey).
Vasoo Integration: Seamless UI transitions from Figma to Unity.



Impact
Engagement: 80% progress rate in academic quests.
Feedback: “The badges made me want to explore every corner!” – Beta tester.
Scalability: Foundation laid for future VR/PC cross-device expansion.
Future Vision
Social Features: Friend lists, avatar customization.
Haptic Feedback: Enhanced immersion for engineering puzzles.
Academic Integration: Career prep modules in the Metaverse.

/ Reflection:
Balancing Purdue’s heritage with gamification required iterative collaboration. As UX Engineer, translating Figma wireframes into Unity’s UI system (e.g., objectives tracker) was pivotal – proving that even traditions can turn into adventures.
“This isn’t just an app; it’s a bridge to belonging.” – Team Lead.
Purdue Metaverse Learning Experience
Sponsored by Purdue University × Iconic Engine | Role: UX Engineer (Figma to Unity UI Implementation)
/ Overview
Goal: Design a gamified, puzzle-based mobile app to orient Purdue’s international students through campus traditions and culture.
Team: Cross-functional (Industrial Design, CS, Game Dev) | Tools: Figma, Unity, Vasoo
Watch the demo in action:
Challenge
International students often struggle to connect with campus culture. Purdue sought an immersive solution that balanced education with engagement. Key constraints:
Technical: Cross-platform compatibility (Mobile/VR), real-time progress tracking.
User: Motivate exploration without overwhelming newcomers.
“How might we transform Purdue’s traditions into a discovery-driven adventure?”
Research-Driven Insights

From surveys (n=35):
Platform Preference: 63% favored mobile app (vs. 23% desktop).
Top Motivators: Fun/social elements (89%), rewards (60%).
Pain Points: Information overload, lack of interactive guidance.
“I’d explore more if it felt like a game, not a textbook.” – Student feedback.
Design Approach
Phased User Journey:

Purdue-Branded Onboarding: Tutorial with Purdue Pete (mascot) introducing quests.
Freely Explore: Open-world Metaverse (Boilermaker Store, Engineering Fountain).
Gamified Learning: Trigger puzzles (e.g., “Find the Big Bass Drum”) tied to traditions.
Key Features:

Progress System: Track academic/environmental milestones (80% completion avg).
Badges & Rewards: Unlock virtual merch (e.g., Purdue P-Logo jersey).
Vasoo Integration: Seamless UI transitions from Figma to Unity.



Impact
Engagement: 80% progress rate in academic quests.
Feedback: “The badges made me want to explore every corner!” – Beta tester.
Scalability: Foundation laid for future VR/PC cross-device expansion.
Future Vision
Social Features: Friend lists, avatar customization.
Haptic Feedback: Enhanced immersion for engineering puzzles.
Academic Integration: Career prep modules in the Metaverse.

/ Reflection:
Balancing Purdue’s heritage with gamification required iterative collaboration. As UX Engineer, translating Figma wireframes into Unity’s UI system (e.g., objectives tracker) was pivotal – proving that even traditions can turn into adventures.
“This isn’t just an app; it’s a bridge to belonging.” – Team Lead.
Purdue Metaverse Learning Experience
Sponsored by Purdue University × Iconic Engine | Role: UX Engineer (Figma to Unity UI Implementation)
/ Overview
Goal: Design a gamified, puzzle-based mobile app to orient Purdue’s international students through campus traditions and culture.
Team: Cross-functional (Industrial Design, CS, Game Dev) | Tools: Figma, Unity, Vasoo
Watch the demo in action:
Challenge
International students often struggle to connect with campus culture. Purdue sought an immersive solution that balanced education with engagement. Key constraints:
Technical: Cross-platform compatibility (Mobile/VR), real-time progress tracking.
User: Motivate exploration without overwhelming newcomers.
“How might we transform Purdue’s traditions into a discovery-driven adventure?”
Research-Driven Insights

From surveys (n=35):
Platform Preference: 63% favored mobile app (vs. 23% desktop).
Top Motivators: Fun/social elements (89%), rewards (60%).
Pain Points: Information overload, lack of interactive guidance.
“I’d explore more if it felt like a game, not a textbook.” – Student feedback.
Design Approach
Phased User Journey:

Purdue-Branded Onboarding: Tutorial with Purdue Pete (mascot) introducing quests.
Freely Explore: Open-world Metaverse (Boilermaker Store, Engineering Fountain).
Gamified Learning: Trigger puzzles (e.g., “Find the Big Bass Drum”) tied to traditions.
Key Features:

Progress System: Track academic/environmental milestones (80% completion avg).
Badges & Rewards: Unlock virtual merch (e.g., Purdue P-Logo jersey).
Vasoo Integration: Seamless UI transitions from Figma to Unity.



Impact
Engagement: 80% progress rate in academic quests.
Feedback: “The badges made me want to explore every corner!” – Beta tester.
Scalability: Foundation laid for future VR/PC cross-device expansion.
Future Vision
Social Features: Friend lists, avatar customization.
Haptic Feedback: Enhanced immersion for engineering puzzles.
Academic Integration: Career prep modules in the Metaverse.

/ Reflection:
Balancing Purdue’s heritage with gamification required iterative collaboration. As UX Engineer, translating Figma wireframes into Unity’s UI system (e.g., objectives tracker) was pivotal – proving that even traditions can turn into adventures.
“This isn’t just an app; it’s a bridge to belonging.” – Team Lead.